senso_aura_riverfall.gif

Super Senso

Super Senso was a turn-based strategy/action game for iOS and Android phones. On this project, I designed, implemented and animated the entire UI. I was also responsible for a large portion of the graphics & shader work, including: environment lighting, environment vfx, character vfx system, cameras, indicators/gizmo system, and the character animation system. Art assets, such as 3D models were made by:

  • Tai Beaumont — Character Animations

  • Daniel Villela — Character & Environment Modeling

  • Jonathan Yao — Art Direction